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This article is about the mobile phone. For the mobile gaming service, see. N-Gage Manufacturer Type and Generation Release date 7 October 2003 Retail availability 2003–2005 Discontinued 26 November 2005 Units sold 3 million (as of 30 July 2007) Media 6.1 () @ 104 MHz Storage MultiMediaCard, 3.4 MB internal memory (1st gen N-Gage) Connectivity,, Online services N-Gage Arena The N-Gage (a pun on engage) is a combining features of a and a from, announced on 4 November 2002 and released on 7 October 2003. It runs the original platform on v6.1. Its original development codename was Starship.

[ ] N-Gage attempted to lure gamers away from the by including functionality. This was unsuccessful, partly because the buttons, designed for a phone, were not well-suited for gaming and when used as a phone the original N-Gage was described as resembling a, which led to its mocking nickname 'Taco phone'.

Nokia introduced the in 2004 as a redesign of the original 'Classic' N-Gage, fixing widely criticized issues and design problems. However, the new model was unable to make an impact, and with only 2 million units sold in its two years, the N-Gage and its QD model were a, unable to challenge their rival. The N-Gage was discontinued in November 2005, with Nokia moving its gaming capabilities onto selected Series 60 smartphones. This was announced as the in 2007, carrying on the N-Gage name. Contents • • • • • • • • • • History [ ] Around 2000, gamers increasingly carried both and. Nokia spotted an opportunity to combine these devices into one unit. Nokia announced in November 2002 that they would develop the N-Gage, a device that integrated these two devices.

Instead of using cables, gaming was accomplished with or the (via the N-Gage Arena service). The N-Gage also included MP3 and Real Audio/Video playback and -like features into the system. With a launch price of US$299, the N-Gage was not commercially popular.

[ ] In its first weeks of availability in the United States, it was outsold by the 100 to 1. Within 17 days of the deck's release, popular retailers and began offering $100 rebates on the deck's price. A disassembled N-Gage, showing each layer of hardware Besides its gaming capabilities, the N-Gage was a smartphone, running 6.1, with features similar to those of the (it does not have an integrated, however).

It was able to run all Series 60 software (other than those that require a camera), and applications as well. Its main CPU was an ARM Integrated (ARMI) compatible chip (ARM4T architecture) running at 104 MHz, the same as the and 3650 phones. The 5 Minute Veterinary Consult Pdf Editor. Thermal Design And Optimization Adrian Bejan Pdf Merge. As of August 2007, it was estimated that Nokia had shipped more than two million N-Gage game decks.

The 'N-Gage' brand name still had a poor reputation within the gaming media and among the few consumers who recognized the N-Gage brand, due to the weakness of the system's first games and the original model's limitations. [ ] Many gamers were unaware of the later QD redesign. [ ] Nokia had more than 50 games available for the system. While the N-Gage did not have any significant financial successes, it did have a handful of critical successes. Received a handful of glowing reviews when it was released, and was Nokia's first self-published success. These games came perhaps too late to have much effect in improving the perception of the N-Gage hardware itself in the eyes of consumers or press. [ ] In February 2004, with the N-Gage failing to make a major impact four months on, CEO Jorma Ollila claimed that the device would be given until 2005 to be judged whether it was a success or failure.

In January 2005, UK sales-tracking firm ChartTrack dropped the N-Gage from its regular ELSPA chart, commenting that 'The N-Gage chart, though still produced, is of little interest to anyone. Sales of the machine and its software have failed to make any impact on the market at all.' Although only directly reflective of the UK market, this was interpreted by some as a serious blow to the N-Gage as a viable gaming platform. Comptia Network Certification Study Guide 5Th Edition Download there. Despite this, Nokia reaffirmed their commitment to the N-Gage as a platform, to the point where a new version of the hardware was rumored after. [ ] February 2005 saw Nokia appoint Gerard Wiener, formerly of Europe, to the post of Director and General Manager for Games at Nokia. [ ] Wiener steered Nokia away from looking at the N-Gage as primarily being a games console to 'this is a mobile phone that is great for playing games on.' [ ] In November 2005, Nokia admitted that the N-Gage failed, selling only one-third of the company's expectations.